All posts tagged Technology

Unity for Flash Developers – Great Video Series

Unity 3D is ‘a multiplatform game development tool, designed from the start to ease creation.’

If you are a Flash developer interested in getting started with Unity 3D there’s a great series of video tutorials from Richard Hart available on Vimeo…

Unity for Flash Developers

FDT Pure released

Flash Game – GlobetrotterXL

Nice simple little flash game, test your geography knowledge, my best so far’s 3981 5208.


Is Encore really that bad? (Honest question)

For the last month my flatmate has been pulling his hair out trying to make a showreel DVD. He’s been working in Encore CS3 on XP and has come across no end off issues, from random interactions and lack of help to unhandled C++ errors that crash the whole system. Even after contacting Adobe support there seems to be issues that no-one has heard of or has fixes for.

Today he took is project to a friend using DVD Studio Pro on OSX and got done in 3 hours what’s taken him weeks in Encore. Everyone he speaks to seems to use Final Cut Pro, and he’s a hairs breadth away from jacking it all in and buying all new Apple hardware and software simply so he doesn’t have to use Encore any more.

My argument many times has been ‘user error’ (at least to some degree), he only uses the software to do a new DVD once a year and I find it hard to believe that one of the premier software packages from Adobe simply doesn’t work? But am I right, is he just doing something wrong, or is FCP really that much better?

This is an honest question, don’t want to start flamewars just get some opinions from people in the know.


Change vs Click in the Flex 3 DataGrid

(related to a tip I found, but for Flex 3 and my own memory…)

In Flex3 you can be notified of changes to selections in your datagrid from using listeners to either the ‘click’ or ‘change’ events, the difference being that if you only listen for click events you won’t be notified when the user navigates or selects with the keyboard (obvious, but confused me for a bit). This seems a shame given Flex’s pretty good handling of keyboard navigation, so unless you only want mouse click events use a ‘change’ handler as standard.

Using a Click Handler:

<mx:DataGrid id="DG1" click="clickHandler(event)"/>
  public function clickHandler(event:MouseEvent):void
      someControl.text = event.currentTarget.selectedItem.someDataField;

Using a Change Handler:

<mx:DataGrid id="DG2" change="changeHandler(event)"/>
  public function changeHandler(event:Event):void
      someControl.text =;