Beginning Android Games is a new book by Mario Zechner and published by Apress. Mario is the very clever chap behind the libGDX library I’ve mentioned here a few times in the past, so he knows what he’s doing.
But this book isn’t about libGDX, instead I remember reading Mario saying somewhere that the aim of the book was to enable you to build your own libGDX-like library by the end of it, and that’s pretty much what it does.
Cutting to the chase, I’ve only had the book for a day or two and I’ve only had a chance to really skim it so far, but from what I can see this appears to be the best book available for anyone wanting to get into game development for Android devices.
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