<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>DustyPixels.com Blog &#187; Work</title>
	<atom:link href="http://www.dustypixels.com/blog/category/work/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dustypixels.com/blog</link>
	<description>Infrequent ramblings... sometimes.</description>
	<lastBuildDate>Thu, 09 Sep 2010 15:16:16 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Apple officially back down on dev tools?</title>
		<link>http://www.dustypixels.com/blog/2010/09/09/apple-officially-back-down-on-dev-tools/</link>
		<comments>http://www.dustypixels.com/blog/2010/09/09/apple-officially-back-down-on-dev-tools/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 15:16:16 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/?p=406</guid>
		<description><![CDATA[Wow, seems Apple may have made quite an about face, they&#8217;ve just released this&#8230;
Statement by Apple on App Store Review Guidelines
The important bit&#8230;
We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our iOS Developer Program license in sections [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2010/09/09/apple-officially-back-down-on-dev-tools/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gaia : Accessing custom page attributes from site.xml</title>
		<link>http://www.dustypixels.com/blog/2010/03/17/gaia-accessing-custom-page-attributes-from-site-xml/</link>
		<comments>http://www.dustypixels.com/blog/2010/03/17/gaia-accessing-custom-page-attributes-from-site-xml/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 13:45:11 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[hints & tips]]></category>
		<category><![CDATA[gaia]]></category>
		<category><![CDATA[hint]]></category>
		<category><![CDATA[site.xml]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/?p=374</guid>
		<description><![CDATA[

More a mental note for myself than anything else, but it&#8217;s just taken me an hour of Googling to find this simple solution.
Problem : You want to add &#038; access custom attributes to a page node in the site.xml of a Gaia Flash site.
Solution :
[Site.xml]
&#60;?xml version=&#34;1.0&#34; encoding=&#34;UTF-8&#34;?&#62;
&#60;site title=&#34;Gaia Framework Site: %PAGE%&#34; menu=&#34;false&#34;&#62;
    [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2010/03/17/gaia-accessing-custom-page-attributes-from-site-xml/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Gaikai &#8211; flash based streaming console gaming</title>
		<link>http://www.dustypixels.com/blog/2009/07/04/gaikai-flash-based-streaming-console-gaming/</link>
		<comments>http://www.dustypixels.com/blog/2009/07/04/gaikai-flash-based-streaming-console-gaming/#comments</comments>
		<pubDate>Sat, 04 Jul 2009 19:01:53 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/?p=304</guid>
		<description><![CDATA[There&#8217;s an interesting video up of Gaikai, the new venture from David Perry (the man behind Shiny Entertainment &#038; games such as Earthwork Jim). It will apparently allow anyone with a fast enough connection to play a wide catalog of 3d console and PC games, without needing any fancy 3d hardware. The games are hosted [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2009/07/04/gaikai-flash-based-streaming-console-gaming/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Unity for Flash Developers &#8211; Great Video Series</title>
		<link>http://www.dustypixels.com/blog/2009/03/29/unity-for-flash-developers-great-video-series/</link>
		<comments>http://www.dustypixels.com/blog/2009/03/29/unity-for-flash-developers-great-video-series/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 21:29:17 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[unity video]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/2009/03/29/unity-for-flash-developers-great-video-series/</guid>
		<description><![CDATA[Unity 3D is &#8216;a multiplatform game development tool, designed from the start to ease creation.&#8217;
If you are a Flash developer interested in getting started with Unity 3D there&#8217;s a great series of video tutorials from Richard Hart available on Vimeo&#8230;Unity for Flash Developers

]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2009/03/29/unity-for-flash-developers-great-video-series/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>FDT Pure released</title>
		<link>http://www.dustypixels.com/blog/2009/03/18/fdt-pure-released/</link>
		<comments>http://www.dustypixels.com/blog/2009/03/18/fdt-pure-released/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 17:49:33 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[hints & tips]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[fdt]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/?p=269</guid>
		<description><![CDATA[
More info here or Buy it here 
]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2009/03/18/fdt-pure-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Game &#8211; GlobetrotterXL</title>
		<link>http://www.dustypixels.com/blog/2009/02/28/flash-game-globetrotterxl/</link>
		<comments>http://www.dustypixels.com/blog/2009/02/28/flash-game-globetrotterxl/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 13:27:29 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[flash games links]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/?p=254</guid>
		<description><![CDATA[Nice simple little flash game, test your geography knowledge, my best so far&#8217;s 3981 5208.
http://games.dschini.org/play/6/globetrotterpremium/

]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2009/02/28/flash-game-globetrotterxl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Is Encore really that bad? (Honest question)</title>
		<link>http://www.dustypixels.com/blog/2009/02/19/is-encore-really-that-bad-honest-question/</link>
		<comments>http://www.dustypixels.com/blog/2009/02/19/is-encore-really-that-bad-honest-question/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 15:15:05 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[hints & tips]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/?p=229</guid>
		<description><![CDATA[For the last month my flatmate has been pulling his hair out trying to make a showreel DVD. He&#8217;s been working in Encore CS3 on XP and has come across no end off issues, from random interactions and lack of help to unhandled C++ errors that crash the whole system. Even after contacting Adobe support [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2009/02/19/is-encore-really-that-bad-honest-question/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Change vs Click in the Flex 3 DataGrid</title>
		<link>http://www.dustypixels.com/blog/2008/04/18/change-vs-click-in-the-flex-3-datagrid/</link>
		<comments>http://www.dustypixels.com/blog/2008/04/18/change-vs-click-in-the-flex-3-datagrid/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 19:40:04 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[hints & tips]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/2008/04/18/change-vs-click-in-the-flex-3-datagrid/</guid>
		<description><![CDATA[(related to a tip I found, but for Flex 3 and my own memory&#8230;)
In Flex3 you can be notified of changes to selections in your datagrid from using listeners to either the &#8216;click&#8217; or &#8216;change&#8217; events, the difference being that if you only listen for click events you won&#8217;t be notified when the user navigates [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2008/04/18/change-vs-click-in-the-flex-3-datagrid/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Help, Adobe Air for Linux ate my mimetypes?</title>
		<link>http://www.dustypixels.com/blog/2008/04/02/help-adobe-air-for-linux-ate-my-mimetypes/</link>
		<comments>http://www.dustypixels.com/blog/2008/04/02/help-adobe-air-for-linux-ate-my-mimetypes/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 15:25:20 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/2008/04/02/help-adobe-air-for-linux-ate-my-mimetypes/</guid>
		<description><![CDATA[**note** &#8211; I would have posted this in the bug list, but I can&#8217;t find it, the link from the FAQ just goes to the products page?
**fixed** &#8211; Ashutosh from Adobe provided a working fix in the comments below, nice one!
After installing the new Alpha of Adobe Air for Linux yesterday on Ubuntu 7.1 the [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2008/04/02/help-adobe-air-for-linux-ate-my-mimetypes/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>FB3A3 &amp; Air for Linux on Labs</title>
		<link>http://www.dustypixels.com/blog/2008/03/31/fb3a3-air-for-linux-on-labs/</link>
		<comments>http://www.dustypixels.com/blog/2008/03/31/fb3a3-air-for-linux-on-labs/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 20:17:54 +0000</pubDate>
		<dc:creator>oldskool73</dc:creator>
				<category><![CDATA[Adobe/Flash/Flex]]></category>
		<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.dustypixels.com/blog/2008/03/31/fb3a3-air-for-linux-on-labs/</guid>
		<description><![CDATA[check me and the power I wield&#8230; no sooner had I had a little moan about FB3A2 expiring than we get not one but 2 new toys on Labs&#8230;
Flex Builder 3 Alpha 3 for Linux and
Air for Linux Alpha
According to the FB release notes nothing much has changed except the addition of Air support, but [...]]]></description>
		<wfw:commentRss>http://www.dustypixels.com/blog/2008/03/31/fb3a3-air-for-linux-on-labs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
