Quake2 in Flash!
Ok, I lied!
So it’s not quite (err, at all…) playable yet, and I may have done a little photoshoppery on the screenshot above but still… a Quake2 map & textures loaded, parsed and running in the Flash player via Papervision from Tim Knip, very cool indeed… aaah the good old days!
(Edit - just wanted to point out this is not my code, it’s from Tim Knip, who posted it to the Papervision3d mailing list. If you are into this kind of stuff there’s some exciting stuff going on on the list there, join up!)
February 8th, 2007 at 1:34 am
Please stop now!!!! If you continue I can see many hours of my time being wasted!
Very cool indeed!
February 8th, 2007 at 12:30 pm
don’t work for me
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.suite75.papervision3d.objects::Quake2Bsp/::addMaterials()
at com.suite75.papervision3d.objects::Quake2Bsp/::readerCompleteHandler()
at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at com.suite75.quake2.io::BspReader/::loadNextTexture()
at com.suite75.quake2.io::BspReader/::walErrorHandler()
at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at com.suite75.quake2.io.wal::WALReader/::errorHandler()
at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/flash.net:URLLoader::redirectEvent()
then the centre of te screen is just black.
February 8th, 2007 at 12:40 pm
Tink - odd, perhaps it’s some kinda funky mac issue?